NamelessFractals

Here I experiment with various rendering techniques!


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Failed sand simulator:

Implementation details:

So it all began, when I had the simple idea of doing a sand simulator in shadertoy, nothing complicated of course, just a bunch of ifelse statements. And I mean I’ve done this type of sand sim a couple of years ago, so I had some idea on how to execute it… However due to a bug, it wasn’t acting like sand would, on the other side however this bug was quite nice, so I decided to leave it there.

Octocat

The sand started acting somewhat strange when I was implementing it and I wasn’t sure why, however I decided to keep it and to introduce fractals into the mix! This turned out better than I expected and as you can see, they generate quite interesting patterns as you see in these videos: https://imgur.com/a/UebcyFs

Octocat

Links to the shaders:

[Link] https://www.shadertoy.com/view/7ssSRM

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