NamelessFractals

Here I experiment with various rendering techniques!


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Fractals #3

Implementation details:

I decided to write another path tracer from scratch, including GGX brdf with the microfacet model, NEE + MIS and this time I added a more realistic sky. Some of the images have a post-process effect going on, namely radial blur + a little bit of chromatic aberration.

Octocat

Octocat Octocat

Octocat Octocat

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