NamelessFractals

Here I experiment with various rendering techniques!


Project maintained by NamelessCoding Hosted on GitHub Pages — Theme by mattgraham

Welcome to NamelessFractal’s blog!

Here I share my different work and some of my thoughts!

Fractal Renderer #1:

Octocat Fractal Renderer #1: Link to fractal renderer page #1.

Volumetrics Renderer #1:

Octocat Volumetrics Renderer #1: Link to volumetrics renderer page #1.

Real time path tracing using a voxel scene representation #1:

Octocat Real time path tracing using a voxel scene representation #1: Link to real-time path tracing blog #1.

Fractal Renderer #2:

Octocat Fractal Renderer #2: Link to fractal renderer page #2.

Failed Sand Sim:

Octocat Failed Sand Sim: Link to sand renderer.

Art of a good lens flare

Octocat

Art of a good lens flare Link to lens flare.

2D Path/Ray tracing:

Octocat 2D Path/Ray tracing: Link to 2D path/ray tracer.

Fractals #3

Octocat Fractals #3 Link to Fractals #3.

Fractals Volumetrics

Octocat Fractals Volumetrics Link to Fractals Volumetrics.

Bokeh effect

Octocat Bokeh effect Link to Bokeh effect.

2D path tracing #2

Octocat 2D path tracing #2 Link to 2D path tracing #2 effect.

Minecraft Shader Path tracing

Octocat Minecraft Shader Path tracing Minecraft shader link.

About

I’m a 21 year old graphics programmer, currently living in the Netherlands with hope to be able to work as a rendering engineer in the future(it’s my dream). Here I can post about the different projects and share some of my thoughts behind the creation!

Contact:

To contact me, you can simply reach me by my email: givememypackage@protonmail.com